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Category:GameCube Games

Category:GameCube games

This category includes articles of Nintendo GameCube games. Category:Games on Nintendo platforms ja:Category:ゲームキューブ用ソフト

Nintendo

Nintendo (Japanese: 任天堂; , ) is a Japanese company originally founded on November 6,1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. In the mid-twentieth century, the company tried several small niche businesses, such as a love hotel and a taxi company. Over the years, it became a video game company, growing into one of the most powerful in the industry. Aside from video games, Nintendo is also the majority owner of the Seattle Mariners, a Major League Baseball team. Nintendo has also purchased majority ownership of Gyration, a company specializing in gyros and motion sensors, for assistance in designing the controller of the Nintendo Revolution. Nintendo has the reputation of historically being the longest running company in the video game console market and the most influential and well-known console manufacturer, as well as being the dominant leader of the handheld console market. They began in the Japanese market in 1983, the North American market in 1985, and the European market in 1986. Over time Nintendo has manufactured five TV consoles — the Famicom/NES, the Super Famicom/Super NES, the Nintendo 64, and the present GameCube and the upcoming Nintendo Revolution — and many different handheld portables, including seven versions of their popular Game Boy, the Game & Watch, the Virtual Boy, the Pokémon Mini, and the Nintendo DS. They have also published over 250 games, developing at least 180 of them, and have sold over 2 billion games worldwide.

Handheld consoles

Game Boy

Main articles/the Nintendo handheld console lineage:
- Game Boy
  - Game Boy Pocket
  - Game Boy Light
- Game Boy Color
- Game Boy Advance
  - Game Boy Advance SP
  - Game Boy Micro
Game Boy Micro Game Boy Micro
Introduced in 1989, and continuing strong today, were Nintendo's portable Game Boy systems. With several redesigns and improvements, including Pocket, Light, Color, Advance, Advance SP, and Micro versions, the Game Boy is the single most successful, and oldest portable video game platform still in production. Game Boy Evolution refers to the as-yet-unannounced successor to the Game Boy Advance. The Game Boy has been known for putting over a dozen other portable systems out of business (including Nintendo's other attempts such as the Virtual Boy). Due to low battery consumption, durability, and a library of over a thousand games, the Game Boy has been on the top of the portable console food chain since its inception and made Nintendo the domineer of the handheld console market. Slowing sales of the Game Boy were remedied by the introduction of the Pokémon game, which started a phenomenon of top selling video games, movies, merchandise, and TV shows. The Pokémon phenomena helped and continue to help rocket Game Boy sales all around the world.

Nintendo DS

Main article: Nintendo DS Nintendo DS Nintendo released their Nintendo DS (Dual Screen or Developer's System) handheld game console first in the United States on November 21 2004, then in Japan on December 2 2004 and later on March 11 2005 in Europe. In the U.S., shipments of the DS reached 500,000 within the first week, and in Japan, the figures were even more impressive, reaching the same figure within four days of its launch. It has also proven to be the fastest-selling console in European history, having sold over 1 million units in six months (250,000 of those units in Great Britain alone). The Nintendo DS features two backlit LCD screens, the bottom of which is touch sensitive, which can create a unique style of gameplay (see Kirby: Canvas Curse or WarioWare: Touched!). It also features a built in microphone and the ability to connect up to 16 Nintendo DS systems together wirelessly for "PictoChat", a chatroom system built into the DS, up to 8 players wirelessly for multiplayer gaming and can hook up 4 players via Wi-Fi for multiplayer gaming that stretches across the world. It can also play software designed originally for the Game Boy Advance, but without multiplayer abilities, as the Nintendo DS lacks a wired extension port. Nintendo has officially stated that the DS in the name can stand for two different things; Developer's System to their developers, or Dual Screen to their consumers. The most popular usage is Dual Screen. At the Game Developers Conference, Nintendo announced that they would be launching an online service for the Nintendo DS called Nintendo Wi-Fi Connection, allowing multiplayer gaming over the Internet. The online service is very different from that of its competitors' because it is free to consumers who already have an internet connection at home or know of a Wi-Fi hotspot. As of October 18th, 2005, Nintendo has partnered up with Wayport to bring free Wi-Fi access to Nintendo DS owners. As of November 14th in America, November 25th in Great Britain and on December 28th in Dublin, the launch of their Nintendo DS Internet gaming service, over 6,000 McDonald's Restaurants nationwide will become free Wi-Fi hot-spots. Nintendo UK also announced plans for over 7500 British Wi-Fi hotspots, including McDonald's restaurants, football stadiums, hotels, motorway service stations, railway stations, student unions, airports, and libraries.

Other hardware


- Game & Watch
- Super Game Boy – Adapter for playing Game Boy games on the Super NES.
- Virtual Boy – The Virtual Boy used a red monochrome 3D virtual reality like system. Fewer than two dozen games were released for it in the United States.
- Nintendo 64DD – Only released in Japan, this add-on system's games are on re-writeable magnetic disks. Games released include a paint and 3D construction package, F-Zero X Expansion Kit, for creating new F-Zero X tracks and a few others. A complete commercial failure, many speculated that Nintendo released it only to save face after promoting it pre-emptively for years.
- Pokémon Mini – Unveiled in London at Christmas 2000, the Pokémon mini was Nintendo's cheapest console ever produced; with games costing £10 ($15) each, and the system costing £30 ($45). This remains the smallest games console ever made. Sales of this system were rather poor, but it is not a flop because Nintendo did make a profit on every game and system sold.
- Triforce – An arcade system based on Nintendo GameCube hardware, developed in partnership with Sega and Namco.
- Game Boy Player – An adapter for playing Game Boy games on the GameCube.
- iQue Player – A version of the Nintendo 64, with double the clock speed and downloadable games, released only in the Chinese market.

Policies

Emulation

Nintendo is known for a "no tolerance" stance against emulation of its video games and consoles. It claims that mask work copyright protects its games from the exceptions that United States copyright law otherwise provides for backup copies. Nintendo uses the claim that emulators running on personal computers have no use other than to play pirated video games, contested by some who say these emulators have been used to develop and test independently produced "homebrew" software on Nintendo's platforms, and that Nintendo's efforts fudge the truth about copyright laws, mainly that ROM copiers are illegal [they really are legal if used to dump un-DRM'd roms on to your computer for personal use], and that emulators are illegal [If they do not use copyrighted BIOS, or use other methods to run the game, they are legal]. The revival of the NES and SNES through emulation has gradually settled down, and NES and SNES ROMs are actually getting easier to find. A common justification pirates try to make is that they believe [the pirated games] will never see the light of day again and because the titles are no longer on sale, no damage is done to the company. However, Nintendo's opposition remains, due largely to its tendency to re-release old games within new ones, as with Animal Crossing, Metroid Prime, and The Legend of Zelda Collector's Edition, as well as with the re-release of many older games for the Game Boy Advance Classic NES Series. The enhanced remake idea sometimes, but not always, curbs the need for emulation of NES quality games on the Nintendo GameCube. Recently Nintendo has announced that their upcoming Nintendo Revolution console will be backwards compatible, allowing users to play GameCube games by inserting the game discs. The system will also allow for the downloading of NES, SNES and N64 games onto the console over the Internet, with them being playable on the console which may actually be achieved through emulation. With this new feature, coined the "virtual console" by the company's president, Nintendo may be able to reduce the illegal ROM downloading and open up a new revenue stream, although success is still unknown.

Censorship

For many years, Nintendo of America had a policy of strict censorship for video games published on its systems. In 1994, when the ESRB video game ratings system was introduced, Nintendo chose to abolish most of these policies in favor of gamers making their own choices about the content of the games they played. When this policy was still in effect, religious symbols, appearance of excessive blood or gore, nudity, sexuality, or smoking was all removed from licensed games. This zero tolerance policy was praised and championed by U.S. Senator Joe Lieberman, but others criticized the policy, claiming that gamers should be allowed to choose the content they want to see. Today, changes to the content of games are done primarily by the game's developer. Nintendo has since allowed several mature-content games to be published on its systems, including (but not limited to): Perfect Dark, Duke Nukem 3D (as Duke Nukem 64) Conker's Bad Fur Day, BMX XXX, Resident Evil 4, True Crime: Streets of L.A., and Eternal Darkness: Sanity's Requiem, and Geist, all prime examples of Nintendo lessening their practices. These games are all rated "M" (for mature), as are their counterparts for Sony's and Microsoft's systems. Interestingly enough, the Playstation 2 version of BMX XXX had censored breasts in it, while Nintendo left it alone. One known side effect of this policy was the Sega Genesis version of Mortal Kombat selling over double the number of the Nintendo's Super NES version, mainly due to the fact that Nintendo had forced Acclaim to recolor the red blood to look like white sweat and replace some of the more gory attacks in their release of the game, unlike Sega, which allowed the selling points of blood and gore to remain in the Genesis version. (Nintendo allowed the Super NES version Mortal Kombat II to ship uncensored the following year.) Also, Square executives have suggested that the price of publishing games on the Nintendo 64 along with the degree of censorship and control Nintendo enforced over their games -- most notably Final Fantasy VI -- were factors in moving their games to Sony's PlayStation console. Although Nintendo had begun lessening their censorship of console games with the 1994 introduction of the ESRB, portable games continued to be censored for some time. For example, Konami was forced to remove all references to cigarettes in the 2000 Game Boy Color game Metal Gear Solid. Another example is the Game Boy version of Mortal Kombat II, which contains no blood whatsoever and has extremely toned down fatalities (though it is unknown if this was at Nintendo's demand). However, Mature-rated Game Boy Advance games such as 2003's Max Payne and 2004's Grand Theft Auto Advance suggest that Nintendo is no longer interested in censoring the games that appear on its systems, console or portable. Nintendo's censorship policies have created a view of Nintendo as a "kiddy company", which was taken advantage of by their competitors. In recent years, Nintendo has done much to shed this reputation and has begun to create more mature games such as Geist. The original Super Smash Brothers on the Nintendo 64 was rated E by the ESRB, while its GameCube sequel, Super Smash Bros. Melee was rated T. The Metroid Prime games and the new Legend of Zelda: Twilight Princess have been notably more adult oriented.

Public relations

For years and to today, Nintendo has been regarded as a secretive company by the press. Rarely does Nintendo confirm or deny rumors. Nintendo is known as one of the top companies for customer service, however. In this vein, Nintendo is known as the rulers of unveiling things at the Electronic Entertainment Expo (E3) in Los Angeles every year. The Nintendo DS was first revealed here, and many online sources rely on E3 to come around for Nintendo to launch news about new systems. However, at this year's Expo, Nintendo released very few technical details about their upcoming console, the Nintendo Revolution. The Nintendo Revolution controller, which had been shrouded in secrecy, was revealed on September 16, 2005 at the Tokyo Game Show (TGS). Nintendo of America uses an outside firm, Golin Harris, to handle much of its public relations. Beth Llewelyn is the in-house senior director of public relations at Nintendo of America. Tom Harlin is Nintendo of America's manager of public relations. Nintendo of Europe also uses an outside firm, Cake Media, to handle much of its public relations.

Community

From 1995 to 1997, Nintendo's American community was hosted by AOL and called the Loudhouse. In 1997, the company paid for a very small BBS and Message Center hosted on their own servers. Starting in 2001, the online community was effectively shut down until around 2002, at which point NSider chat was reopened to subscribers of Nintendo Power. In April of 2003, Nintendo bought a Lithium Technologies license and moved the community to the Hyrule Town Square on Lithium servers. In November 2003, the full Nintendo NSider Forums opened. Still hosted by Lithium, this update came with a new look, new ranks, and integration with My Nintendo.

People

See also Nintendo people
- Fusajiro Yamauchi — Founder of Nintendo in 1889.
- Minoru Arakawa — Founder and former president of Nintendo of America.
- Hiroshi Yamauchi — Former president of Nintendo (1949-2002).
- Satoru Iwata — Current president of Nintendo.
- Shigeru Miyamoto — Nintendo's chief designer and video game producer. Largely known for creating many of Nintendo's most popular games including Mario, Donkey Kong, Pikmin, and the Legend of Zelda. In 1998 Miyamoto became the first person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame.
- Gunpei Yokoi — Best-known as the creator of the Game Boy and the
Metroid series. Now deceased.
- Satoshi Tajiri — Creator of the Pokémon series.
- Koji Kondo — Composer of music tracks in many Nintendo games.
- Yuka Tsujiyoko — Composer of music tracks in many Intelligent Systems games, most notably
Paper Mario and the Fire Emblem series.
- Howard Philips — Creator of Nintendo Power magazine.
- Tatsumi Kimishima — Current president of Nintendo of America.
- Perrin Kaplan — Nintendo of America's Vice President of Marketing and Corporate Affairs
- Reggie Fils-Aime — Nintendo of America's current Executive Vice President of Sales and Marketing
- Howard Lincoln — Now retired, a former Nintendo of America Senior Vice President.
- George Harrison — Senior Vice President of marketing and corporate communications.

Notable software and franchises

Related article: Franchises established on Nintendo systems
- Animal Crossing
- Balloon Fight
- Custom Robo (Confined to Japan until 2004)
- Donkey Kong (Nintendo EAD Tokyo) - Dates back to its original line of arcade games. Introduced Mario, then known as "Jumpman".
- EarthBound (called "Mother" in Japan)
- Excitebike
- Fire Emblem (Intelligent Systems) (Confined to Japan until 2003)
- F-Zero (Nintendo EAD)
- Game & Watch - Nintendo's oldest franchise
- Golden Sun (Camelot) - Developed by a third party
- Kid Icarus (Intelligent Systems)
- Kirby (HAL Laboratory, Inc.)
- The Legend of Zelda (Nintendo EAD) - One of the company's most popular franchises and widely considered to be among the best franchises ever. It has won numerous awards including several "Greatest Game of all Time" awards.
- Mach Rider
- Mario (Nintendo EAD) - Nintendo's flagship franchise and main influence in the platform genre.
- Mario Kart
- Metroid (Intelligent Systems / Retro Studios) - One of the company's most popular franchises
- Nintendogs - Puppy simulator franchise with several cameos of other Nintendo Franchises
- Nintendo Wars (Intelligent Systems) (Confined to Japan until 2001; Advance Wars was not released in Japan due to 9/11 until Game Boy Wars Advance 1+2 was released there on November 25th, 2004)
- Pikmin
- Punch-Out!!
- Pokémon (Game Freak) - Arguably the most influential (certainly the most lucrative) of Nintendo's recent franchises
- Star Fox (Nintendo EAD)
- Super Smash Bros. (HAL Laboratory, Inc.) - A relatively new, critically lauded series of Nintendo's past successes
- Tetris Attack (Intelligent Systems)
- Wario

Divisions

First-party


- Nintendo EAD Tokyo — Youngest group inside Nintendo; responsible for Donkey Kong: Jungle Beat.
- Nintendo Entertainment Analysis and Development (Originally "Nintendo Research & Development 4") — Largest division at Nintendo. Managed by Shigeru Miyamoto. Responsible for Mario, Zelda, and F-Zero franchises.
- Nintendo Integrated Research & Development (Originally "Nintendo Research & Development 3") — Produced arcade games in the 1980s.
- Nintendo Licensing Division — Produces (and licenses) first-party games by independent developers.
- Nintendo Research & Development 1 — Oldest team inside Nintendo.
- Nintendo Research & Development 2 — "Experimental" group, responsible Kirby Tilt 'n' Tumble and The Legend of Zelda: Four Swords Adventures.
- Nintendo Research & Engineering — Hardware oriented.
- Nintendo Software Planning Division — Specializing in communicating with overseas developers.
- Nintendo Software Technology Corporation — First inhouse development studio of Nintendo of America.
- Nintendo Special Planning & Development — Recently formed development group focusing on Pokémon Mini, the e-Reader, and the Game Boy Advance.

Second-party


- Brownie Brown — Software developer consisting of former members of Squaresoft.
- Game Freak — developer of the Pokémon video game series.
- Genius Sonority — Newly formed developer; responsible for Pokemon Colosseum.
- HAL Laboratory — Responsible for the Kirby franchise, Super Smash Bros. Melee, and the development of the e-Reader.
- Intelligent Systems (Often confused with Nintendo Research & Development 1) — Established in 1986 by members of Nintendo Research & Development 1 to develop games. Responsible for Metroid, Fire Emblem, and Nintendo Wars franchises.
- Retro Studios — Former second-party, now wholly-owned by Nintendo; responsible for the Metroid Prime series.
- iQue — Responsible for Nintendo products in China, partially owned by Nintendo

Arcade games released by Nintendo


- Cruis'n USA
- Cruis'n World
- Cruis'n Exotica
- Donkey Kong
- Donkey Kong Jr.
- Donkey Kong 3
- Duck Hunt
- Excitebike
- F-Zero AX
- F-1 Race
- Hogan's Alley
- Ice Climber
- Killer Instinct
- Mach Rider
- Mario Bros.
- Mario Kart Arcade GP
- The Nintendo Super System
- The Nintendo Vs. Series
- The Play Choice 10 series
- Popeye
- Punch-Out!!
- Radar Scope
- Sheriff
- Super Mario Bros.
- Super Punch-Out!!
- Urban Champion
- Wild Gunman

Anime

On November 2004, Hiroshi Yamauchi announced that Nintendo would start making anime. Its first project is an adaption of the Hyakunin Isshu poem.

Nintendo offices and locations

Nintendo Co., Ltd (NCL), the main branch of the company, is based in Kyoto, Kyoto Prefecture, Japan. Nintendo of America (NOA), its American division, is based in Redmond, Washington with a distribution center in Atlanta, Georgia. Nintendo of Canada, Ltd. (NOCL) is a based in Richmond, British Columbia, with its own distribution centre in Toronto, Ontario. Nintendo of Australia, its Australian division, is based in Scoresby, Melbourne, Victoria, and Nintendo Europe, the European division, is based in Großostheim, Germany. Nintendo has also founded iQue, Ltd. in Suzhou, China, a company that sells Nintendo products only in mainland China. And a store in New York City

Unauthorized Brand Use in the Philippines

In the Philippines, an electronics retailing chain operates under Nintendo's name, apparently illegal in nature since the Nintendo brand is trademarked by the video game giant. In addition, the retailer also uses Nintendo's logo clearly displayed on its stores. The illegal Philippine "Nintendo" sells many kinds of electronics as well as video games, including Sony PlayStation and Microsoft Xbox hardware and software. Most of the games it sells to the public are pirated. Apparently Nintendo of Japan never took legal action against the Philippine Nintendo retailer, which currently has two branches in Metro Manila. One in the city of Manila and another at the Festival Super Mall in Filinvest, Alabang, Muntinlupa City. Many illegal/pirated gameboy advance games were also sold through mall giants such as SM.

See also


- History of computer and video games
- Nintendo Seal of Quality
- Lewis Galoob Toys, Inc. v. Nintendo of America, Inc.
- List of video games published by Nintendo
- List of Nintendo characters
- List of Japanese companies
- History of Nintendo

References


- [http://www.nintendo.com/corp/history.jsp Nintendo]. Retrieved Feb. 9, 2005.
- [http://n-sider.com/articleview.php?articleid=45 N-Sider]. Retrieved Feb.10, 2005.
- Anthony, JC. [http://n-sider.com/articleview.php?articleid=273&page=2 N-Sider 2]. Retrieved Feb.10, 2005.
- Liedhold, Marcus & Liedholm, Mattias. [http://nintendoland.com/home2.htm?history/index.htm Nintendo Land]. Retrieved Feb. 9, 2005.
- [http://www.forbes.com/finance/mktguideapps/compinfo/ForeignCompanyTearsheet.jhtml?cusip=6639550 Forbes]. Retrieved Feb. 9, 2005.
- [http://biz.yahoo.com/ic/41/41877.html Yahoo! Finance details for Nintendo Co, Ltd.] Retrieved Feb. 9, 2005.
- [http://biz.yahoo.com/ic/43/43619.html Yahoo! Finance details for Nintendo of America]. Retrieved Feb. 9, 2005.
- Casamassina, Matt. [http://www.n-sider.com/articleview.php?articleid=344&page=3 N-Sider]. Retrieved Mar. 18, 2005.
- McCullough, J.J.. [http://www.filibustercartoons.com/Nintendo.php Filibuster Cartoons]. Retrieved Feb. 9, 2005.
- [http://www.nintendo.com/corp/legal.jsp Nintendo copyrights]. Retrieved Feb. 9, 2005.
- [http://www.nintendo.com/corp/annual_report.jsp Nintendo's annual financial report]. Retrieved July 29, 2005.
- [http://www.nintendo.com/global List of official Nintendo sites]. Retrieved October 9, 2005.

External links

Official sites


- [http://www.nintendo.com/ Nintendo of America]
- [http://www.nintendo.ca/ Nintendo of Canada]
- [http://www.nintendo-europe.com/ Nintendo Europe]
- [http://www.nintendo.com.au/ Nintendo Australia]
- [http://www.seriousgamer007.blogspot.com/ Nintendo Viral Marketing]

Articles


- [http://articles.filefront.com/Purported_Revolution_Leak_Raises_Eyebrows_Doubts/;366;;;/article.html Purported Revolution Leak Raises Eyebrows, Doubts]
- [http://media.ds.ign.com/media/682/682837/vids_1.html The Nintendo Development Structure]
- [http://www.wired.com/wired/archive/1.04/nintendo.html?pg=1&topic= The Untold Story of Maniac Mansion] by Douglas Crockford.
-

- [http://www.gamespot.com/features/vgs/universal/hist_nintendo/ The History of Nintendo] ja:任天堂 ko:닌텐도 simple:Nintendo Category:Companies_of_Japan


GameCube

Nintendo GameCube

Category:Games on Nintendo platforms

Category:Nintendo Category:Nintendo consoles
- Nintendo

Michaeliskirche

St. Michael ist der Name
- des Erzengels Michael
- einiger österreichischer Ortschaften:
  - der burgenländischen Gemeinde Sankt Michael im Burgenland
  - der Kärntner Orte Sankt Michael ob Bleiburg (Gemeinde Feistritz ob Bleiburg), St. Michael am Zollfeld (Gemeinde Maria Saal), St. Michael ob der Gurk (Gemeinde Poggersdorf) und Sankt Michael im Lavanttal (Gemeinde Wolfsberg).
  - der Salzburger Ortschaft Sankt Michael im Lungau
  - der steirischen Gemeinde Sankt Michael in Obersteiermark
  - der niederösterreichischen Gemeinde Sankt Michael am Bruckbach
- einer Gezeiteninsel vor Cornwall; siehe St. Michael’s Mount
- zahlreicher Michaelskirchen, Michaeliskirchen etc.
  - Hamburger Michaeliskirche "Hamburger Michel"
  - Michaeliskirche Hildesheim
  - St. Michaelskirche (Albstadt)
  - St. Michaelskirche (Luxemburg)
  - St. Michael (Berg am Laim)
  - St. Michael (Etting)
  - St. Michael (München)
  - St. Michael (Ober-Ingelheim)
  - St. Michael (Pforzheim)
  - St. Michael (Regen)
  - Kirche St. Michael Waldbröl
  - Michaelskirche (Fulda)
  - Sankt-Michaelskirche Berlin
  - St. Michaelis Kirche (Eutin)

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